Sunday, February 14, 2010

02/14

Figured Id start a blog as it would be easier to update than my official site and would get me more inclined to post all the stuff I do.

Although I can animate in both max and maya (LOVE max trajectories but admittedly maya's curve editor is lightyears ahead of max's...blast you autodesk/discreet/alias!); I am admittedly much better at modeling and rigging in max. So I spent the day seeing what was out there for maya rigs to play with as I was in a maya mood. Tons of fun stuff I gotta say! Ill upload that stuff once I figure out how haha.

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